More than a year and a half ago I posted about the business of webcomics. In the comments there we got into a discussion about Scott McCloud and Micropayments, where I made the assertion that Scott ‘blew it’ because he didn’t understand the way the Internet worked as a market. (This was long before I …
Tag Archive: Web
May 01 2007
Jul 17 2006
This site bills itself as ‘A Collection of the World’s Fairy Tales‘. They have a terrible long ways to go before they are truly that, but I think it a noble endeavor!
Jul 17 2006
Look out HolyOutlaw! The falling sand game has been upgraded: Now you can have Napalm, C4, Gunpowder, Concrete, and more! Prepare to lose days of productive time…
Jul 10 2006
I don’t know how to describe it really, but this flash animation about man’s obsession with machinery and commerce is a must see.
Jun 25 2006
You can create some beautiful patterns with this flash toy, albeit ephemerally.
Oct 14 2005
Steven Berlin Johnson explains Web 2.0 by comparing it to a rain forest: Think of information as the energy of the Web’s ecosystem. Those Web 1.0 pages with their crude hyperlinks are like the sun’s rays falling on a desert. A few stragglers are lucky enough to stumble across them, and thus some of that …
Oct 06 2005
J.D. Frazer (aka Illiad of User Friendly fame) is an acquaintance of mine since I invited him as a guest of honor to Vikingcon 18. Among other excellent qualities, J.D. is one of the the surprisingly large number of people who have managed to make a pretty good living publishing a popular web comic. A …
Aug 20 2005
I don’t think I’ve ever thought of laying out a clock this way. (Requires Flash.)
Aug 14 2005
My webcomic publishing friends and acquaintances have probably already seen this, but Eclectica has a great e-text book about e-publishing comics titled Online Comics Vs. Printed Comics: A Study in E-Commerce and the Comparative Economics of Content. Lots of good stuff there, although most of it has been discussed in other forums. The main redeeming …
Aug 02 2005
Work-safe link. Uh, that is, depending on where you work. (Hat-tip Flutterby.)